CG in Games tosyk's blog

23Oct/12298

Ho to use Ninja Ripper

Русский / English

Official support page on cgig.ru/forum.

The article describes how to "rip" models and textures of the games using as an API directx 8, 9, 11 versions, and import ripped models/textures into 3ds max. Important: if you're an experienced PC user, then your problem may be only getting properly uv. The rest is easy. However, I specifically "chewed" ripping process for all users.

7Apr/113

Converting 3d model from Gray Matter

Русский / English

In this article I described the process of converting models (skeleton and weight are present), as well as animation of the game Gray Matter (pc) into the 3ds Max.

6Feb/114

Converting 3d model from Soul Calibur 4

Русский / English

In this article I will describe the process of converting models from Soul Calibur 4 into 3ds Max. Converted models have a skeleton and are ready for animation.

2Feb/112

Extracting resources from xbox-dvd

Русский / English

The article described in detail extraction of resources located on xbox drives.

1Feb/115

Русский English

Script for 3DS Max version 9 and above. Allows you to automatically restore the texture coordinates of the selected objects. You can convert objects from Mafia 2 in 3ds Max with 3DRipper DX.

1Feb/112

3ds Max Visualization with shaders

Русский English

I this article i will describe a process of applying/setting/features of DirectX Shader of 3ds Max.

19Jan/1187

Converting 3d model from Mafia 2

Русский English

[UPDATED] - JANUARY 27, 2012

In this article I will describe the process of converting models from Mafia 2 into 3ds Max. Converted models have a skeleton and are ready for animation.

12Dec/103

Game 3d model converting

Русский English

Here is a small tip on the correctness of converting game 3d models.