DirectX Ripper v1.3.3
(C)2004-2012 black_ninja

Wed Mar 7 17:25:17 2012
D3D9.DLL WRAPPER MODE

LOG START

D3D9.Direct3DCreate9(32) ret:00166D40
CreateDevice(00166D40, 00000000, 00000001, 00070542, 00000052, 0012FCE0, 03C29384) ret:00000000
Frame Start...#00
Directory: V:\Games\LotRO\_ripper\frames\frame00
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 450, 0, 272)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 450
Faces     in mesh: 272
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 450, 0, 120, 816, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 120
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 570, 0, 402, 1056, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 972, 0, 360, 1764, 208)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 360
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1332, 0, 606, 2388, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 606
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 72, 3336, 52)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 72
Faces     in mesh: 52
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2010, 0, 348, 3492, 196)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 348
Faces     in mesh: 196
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2358, 0, 150, 4080, 96)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 150
Faces     in mesh: 96
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 2508, 0, 312, 4368, 172)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 312
Faces     in mesh: 172
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 613, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1136, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1526, 0, 625, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 625
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2151, 0, 103, 0, 154)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 103
Faces     in mesh: 154
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2254, 0, 289, 0, 486)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 289
Faces     in mesh: 486
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2543, 0, 292, 0, 224)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 292
Faces     in mesh: 224
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2835, 0, 321, 0, 436)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 321
Faces     in mesh: 436
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
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Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 613, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1136, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1526, 0, 625, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 625
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2151, 0, 103, 0, 154)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 103
Faces     in mesh: 154
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 2254, 0, 289, 0, 486)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 289
Faces     in mesh: 486
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 2543, 0, 292, 0, 224)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0020_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 292
Faces     in mesh: 224
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 2835, 0, 321, 0, 436)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0021_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 321
Faces     in mesh: 436
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame00\sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0033_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame00\t0035_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 20, 0, 10)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 20
Faces     in mesh: 10
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame00\mesh0038.rip



Frame End...


Frame Start...#01
Directory: V:\Games\LotRO\_ripper\frames\frame01
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1890, 0, 1296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame01\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1890
Faces     in mesh: 1296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 630, 0, 332)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 630
Faces     in mesh: 332
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 630, 0, 378, 996, 228)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 378
Faces     in mesh: 228
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 1008, 0, 132, 1680, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 1140, 0, 432, 1932, 268)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 268
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1572, 0, 156, 2736, 96)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 156
Faces     in mesh: 96
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1728, 0, 330, 3024, 228)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 330
Faces     in mesh: 228
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 2058, 0, 402, 3708, 272)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 272
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 615, 0, 958)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame01\t0008_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame01\sh0008.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 615
Faces     in mesh: 958
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 615, 0, 422, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame01\sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 422
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 1037, 0, 184, 0, 236)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0008.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 1221, 0, 154, 0, 220)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 154
Faces     in mesh: 220
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 1375, 0, 460, 0, 702)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 460
Faces     in mesh: 702
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 1835, 0, 391, 0, 315)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 391
Faces     in mesh: 315
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 2226, 0, 543, 0, 720)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 543
Faces     in mesh: 720
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2769, 0, 507, 0, 710)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 507
Faces     in mesh: 710
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 3276, 0, 33, 0, 34)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0008.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 33
Faces     in mesh: 34
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 4, 0, 40, 0, 20)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame01\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 40
Faces     in mesh: 20
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 44, 0, 40, 0, 20)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 40
Faces     in mesh: 20
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 84, 0, 36, 0, 18)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 36
Faces     in mesh: 18
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 120, 0, 36, 0, 18)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 36
Faces     in mesh: 18
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 160, 0, 16, 0, 8)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame01\t0021_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame01\t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame01\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 16
Faces     in mesh: 8
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 176, 0, 16, 0, 8)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0021_0.bmp
Texture Stage #1 Already Saved As: t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 16
Faces     in mesh: 8
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame01\mesh0022.rip



Frame End...


Frame Start...#02
Directory: V:\Games\LotRO\_ripper\frames\frame02
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame02\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame02\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 414, 0, 264)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 414
Faces     in mesh: 264
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 414, 0, 102, 792, 76)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 102
Faces     in mesh: 76
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 516, 0, 588, 1020, 388)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 588
Faces     in mesh: 388
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1104, 0, 264, 2184, 156)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 156
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 1368, 0, 414, 2652, 252)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 414
Faces     in mesh: 252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 1782, 0, 318, 3408, 196)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 318
Faces     in mesh: 196
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 2100, 0, 786, 3996, 420)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 786
Faces     in mesh: 420
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 2886, 0, 684, 5256, 396)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 684
Faces     in mesh: 396
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 422, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame02\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 422
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 422, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 560, 0, 460, 0, 704)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 460
Faces     in mesh: 704
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1020, 0, 286, 0, 380)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Stream=0
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Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
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Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 286
Faces     in mesh: 380
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1306, 0, 179, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame02\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 179
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1485, 0, 395, 0, 574)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 395
Faces     in mesh: 574
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1880, 0, 380, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 380
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2260, 0, 666, 0, 1056)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame02\t0020_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 666
Faces     in mesh: 1056
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2926, 0, 82, 0, 70)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 82
Faces     in mesh: 70
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 3008, 0, 168, 0, 204)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 168
Faces     in mesh: 204
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame02\mesh0027.rip



Frame End...


Frame Start...#03
Directory: V:\Games\LotRO\_ripper\frames\frame03
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 450, 0, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 450
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 450, 0, 120, 828, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 120
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 570, 0, 372, 1068, 220)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 372
Faces     in mesh: 220
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 942, 0, 360, 1728, 208)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 360
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1302, 0, 612, 2352, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 612
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1914, 0, 336, 3312, 216)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 336
Faces     in mesh: 216
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2250, 0, 354, 3960, 224)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 354
Faces     in mesh: 224
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 613, 0, 466, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 466
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1079, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1469, 0, 625, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 625
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2094, 0, 491, 0, 704)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 491
Faces     in mesh: 704
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2585, 0, 283, 0, 377)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 283
Faces     in mesh: 377
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 613, 0, 466, 0, 664)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 466
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 1079, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1469, 0, 625, 0, 952)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
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-----------------------
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Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Already Saved As: t0022_1.bmp
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Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 625
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 2094, 0, 491, 0, 704)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 491
Faces     in mesh: 704
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 2585, 0, 283, 0, 377)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 283
Faces     in mesh: 377
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame03\sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Type  =FLOAT3
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame03\t0029_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame03\mesh0036.rip



Frame End...


Frame Start...#04
Directory: V:\Games\LotRO\_ripper\frames\frame04
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 366, 0, 176)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 366
Faces     in mesh: 176
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 366, 0, 294, 528, 156)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 294
Faces     in mesh: 156
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 660, 0, 462, 996, 300)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 462
Faces     in mesh: 300
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1122, 0, 132, 1896, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1254, 0, 408, 2148, 252)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 408
Faces     in mesh: 252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1662, 0, 342, 2904, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2004, 0, 282, 3468, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2286, 0, 636, 3912, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 761, 0, 468, 0, 606)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 606
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1229, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1619, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1977, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame04\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 446, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 446
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 446, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 584, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 761, 0, 468, 0, 606)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame04\t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 606
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1229, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Stream=255
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UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1619, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 1977, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Usage =BINORMAL
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Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame04\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame04\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame04\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0002_0.bmp
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Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame04\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
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Stream=255
Offset=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Type  =FLOAT2
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UsIndx=0

Stream=255
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame04\mesh0039.rip



Frame End...


Frame Start...#05
Directory: V:\Games\LotRO\_ripper\frames\frame05
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 306, 0, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 306
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 306, 0, 426, 444, 196)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 426
Faces     in mesh: 196
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 732, 0, 84, 1032, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 816, 0, 426, 1200, 264)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 426
Faces     in mesh: 264
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1242, 0, 642, 1992, 344)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 642
Faces     in mesh: 344
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1884, 0, 432, 3024, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2316, 0, 132, 3756, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2448, 0, 546, 3996, 264)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 546
Faces     in mesh: 264
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 422, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 422
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 560, 0, 568, 0, 776)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 568
Faces     in mesh: 776
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1128, 0, 194, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1322, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1696, 0, 242, 0, 301)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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Normals  Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT2
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Stream=0
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Usage =BINORMAL
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
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-----------------------
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Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 422, 0, 628)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 422
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 560, 0, 568, 0, 776)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 568
Faces     in mesh: 776
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1128, 0, 194, 0, 280)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1322, 0, 374, 0, 644)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1696, 0, 242, 0, 301)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
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Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
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Type  =FLOAT3
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Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame05\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame05\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame05\mesh0039.rip



Frame End...


Frame Start...#06
Directory: V:\Games\LotRO\_ripper\frames\frame06
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 972, 0, 580)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 972
Faces     in mesh: 580
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 972, 0, 234, 1740, 176)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 234
Faces     in mesh: 176
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1206, 0, 240, 2268, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1446, 0, 480, 2664, 296)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 480
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1926, 0, 576, 3552, 312)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 576
Faces     in mesh: 312
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2502, 0, 432, 4488, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2934, 0, 138, 5220, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3072, 0, 534, 5472, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 335, 0, 392)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 335
Faces     in mesh: 392
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 335, 0, 398, 0, 466)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 466
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 733, 0, 504, 0, 736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 504
Faces     in mesh: 736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1237, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1295, 0, 559, 0, 846)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 559
Faces     in mesh: 846
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1854, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2228, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2470, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 219, 0, 326)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 219
Faces     in mesh: 326
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 219, 0, 326)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
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Stream=0
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Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 219
Faces     in mesh: 326
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 335, 0, 392)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 335
Faces     in mesh: 392
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 335, 0, 398, 0, 466)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 466
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 733, 0, 504, 0, 736)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 504
Faces     in mesh: 736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1237, 0, 58, 0, 68)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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Texture Stage #2 Not Exist
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Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1295, 0, 559, 0, 846)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 559
Faces     in mesh: 846
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1854, 0, 374, 0, 644)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 2228, 0, 242, 0, 301)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0017_0.bmp
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Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2470, 0, 722, 0, 1182)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame06\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
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---Recognized Vertex---
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
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---Recognized Vertex---
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
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Stream=0
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---Recognized Vertex---
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Normals  Stream Stride     : 36
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TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame06\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame06\mesh0040.rip



Frame End...


Frame Start...#07
Directory: V:\Games\LotRO\_ripper\frames\frame07
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 972, 0, 580)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 972
Faces     in mesh: 580
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 972, 0, 522, 1740, 304)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 522
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1494, 0, 312, 2652, 180)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 312
Faces     in mesh: 180
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1806, 0, 384, 3192, 228)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 384
Faces     in mesh: 228
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 2190, 0, 342, 3876, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2532, 0, 282, 4440, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2814, 0, 648, 4884, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 648
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3462, 0, 252, 5844, 144)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 252
Faces     in mesh: 144
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 516, 0, 736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 516
Faces     in mesh: 736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 516, 0, 474, 0, 474)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 474
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 990, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1019, 0, 466, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 466
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1485, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1875, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2233, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2860, 0, 350, 0, 404)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 350
Faces     in mesh: 404
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 219, 0, 326)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 219
Faces     in mesh: 326
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 516, 0, 736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0020_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 516
Faces     in mesh: 736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 516, 0, 474, 0, 474)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 474
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 990, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Already Saved As: t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1019, 0, 466, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 466
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1485, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1875, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 2233, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
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Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 2860, 0, 350, 0, 404)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Type  =FLOAT2
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 350
Faces     in mesh: 404
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 219, 0, 326)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT3
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Stream=0
Offset=24
Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 219
Faces     in mesh: 326
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame07\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
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Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame07\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame07\mesh0039.rip



Frame End...


Frame Start...#08
Directory: V:\Games\LotRO\_ripper\frames\frame08
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 378, 0, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 378
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 378, 0, 624, 564, 308)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 308
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1002, 0, 402, 1488, 288)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 288
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1404, 0, 174, 2352, 112)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 174
Faces     in mesh: 112
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1578, 0, 396, 2688, 228)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 228
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1974, 0, 426, 3372, 252)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 426
Faces     in mesh: 252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2400, 0, 288, 4128, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 288
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2688, 0, 648, 4572, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 648
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 276, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 276
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 672, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 701, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1224, 0, 478, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 478
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1702, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1788, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2146, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame08\t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 287, 0, 208)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 287
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0020_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 276, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 276
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 672, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 701, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1224, 0, 478, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 478
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1702, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 1788, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
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Stream=0
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UsIndx=0

Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 2146, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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Type  =FLOAT3
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Stream=0
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Stream=0
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Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 287, 0, 208)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=255
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0030.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 287
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Stream=0
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Stream=0
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UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame08\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame08\sh0031.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Usage =TANGENT
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Stream=0
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Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame08\t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0031.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame08\t0033_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0031.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
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Stream=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame08\t0034_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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UsIndx=0

Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0040.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
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Stream=255
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0034_0.bmp
Texture Stage #1 Already Saved As: t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame08\mesh0041.rip



Frame End...


Frame Start...#09
Directory: V:\Games\LotRO\_ripper\frames\frame09
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 378, 0, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 378
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 378, 0, 636, 564, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1014, 0, 168, 1512, 100)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 168
Faces     in mesh: 100
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1182, 0, 444, 1812, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 444
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1626, 0, 630, 2640, 344)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 630
Faces     in mesh: 344
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2256, 0, 504, 3672, 304)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 504
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2760, 0, 138, 4584, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2898, 0, 534, 4836, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 256, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 256
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 256, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 654, 0, 636, 0, 892)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 892
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1290, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1348, 0, 551, 0, 766)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 551
Faces     in mesh: 766
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1899, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2141, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame09\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 287, 0, 208)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 287
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 287, 0, 208)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 287
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 256, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 256
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 256, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Already Saved As: t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 654, 0, 636, 0, 892)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT2
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UsIndx=0

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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 892
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1290, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1348, 0, 551, 0, 766)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 551
Faces     in mesh: 766
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1899, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2141, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame09\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame09\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame09\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame09\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame09\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame09\mesh0040.rip



Frame End...


Frame Start...#10
Directory: V:\Games\LotRO\_ripper\frames\frame10
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 474, 0, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 474, 0, 594, 720, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 594
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1068, 0, 240, 1440, 152)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1308, 0, 264, 1896, 164)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 164
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1572, 0, 666, 2388, 400)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 666
Faces     in mesh: 400
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2238, 0, 642, 3588, 344)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 642
Faces     in mesh: 344
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2880, 0, 432, 4620, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3312, 0, 132, 5352, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3444, 0, 534, 5592, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 630, 0, 704)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 630
Faces     in mesh: 704
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 630, 0, 524, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 524
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1154, 0, 962, 0, 1244)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 962
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2116, 0, 568, 0, 776)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 568
Faces     in mesh: 776
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2684, 0, 194, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2878, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 3252, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 3494, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0019_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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UsIndx=0

Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0020_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0021_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 630, 0, 704)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 630
Faces     in mesh: 704
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 630, 0, 524, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
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Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 524
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1154, 0, 962, 0, 1244)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 962
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 2116, 0, 568, 0, 776)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 568
Faces     in mesh: 776
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2684, 0, 194, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Usage =BINORMAL
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 2878, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 3252, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0030.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 3494, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
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Type  =FLOAT3
Method=0
Usage =BINORMAL
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame10\sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
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---Recognized Vertex---
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0033_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame10\t0035_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0040.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0041.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0042.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame10\mesh0043.rip



Frame End...


Frame Start...#11
Directory: V:\Games\LotRO\_ripper\frames\frame11
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 474, 0, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 474, 0, 606, 720, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 606
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1080, 0, 852, 1428, 468)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 468
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1932, 0, 372, 2832, 208)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 372
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 2304, 0, 402, 3456, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2706, 0, 342, 4200, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 3048, 0, 282, 4764, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3330, 0, 654, 5208, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 654
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3984, 0, 276, 6168, 176)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 276
Faces     in mesh: 176
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1103, 0, 1244)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1103
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 1103, 0, 434, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 434
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1537, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1714, 0, 468, 0, 606)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 606
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2182, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2572, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2930, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 3557, 0, 628, 0, 508)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 628
Faces     in mesh: 508
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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-----------------------
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Position Stream OffsInBytes: 0
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Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0021_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1103, 0, 1244)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Type  : FLOAT2
-----------------------
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1103
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1103, 0, 434, 0, 636)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Position Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 434
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1537, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Type  : FLOAT2
-----------------------
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Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1714, 0, 468, 0, 606)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 606
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 2182, 0, 390, 0, 628)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2572, 0, 358, 0, 401)
---VertexDeclaration Dump---
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Usage =BINORMAL
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 2930, 0, 627, 0, 952)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 3557, 0, 628, 0, 508)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 628
Faces     in mesh: 508
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0020_0.bmp
Texture Stage #1 Already Saved As: t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame11\sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
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---Recognized Vertex---
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Position Stream: 0
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Position Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0033_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
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Method=0
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UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0034_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0032.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame11\t0035_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0040.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0041.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0035_0.bmp
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0042.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0035_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame11\mesh0043.rip



Frame End...


Frame Start...#12
Directory: V:\Games\LotRO\_ripper\frames\frame12
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 402, 0, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 402, 0, 132, 828, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 534, 0, 408, 1080, 232)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 408
Faces     in mesh: 232
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 942, 0, 450, 1776, 280)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 450
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1392, 0, 282, 2616, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1674, 0, 624, 3060, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2298, 0, 828, 4008, 592)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 828
Faces     in mesh: 592
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 244, 0, 316)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 244
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 534, 0, 241, 0, 372)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 241
Faces     in mesh: 372
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 775, 0, 266, 0, 338)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 266
Faces     in mesh: 338
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1041, 0, 533, 0, 762)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 533
Faces     in mesh: 762
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1574, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1932, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 244, 0, 316)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 244
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 534, 0, 241, 0, 372)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Stream=0
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Stream=0
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Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0020_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 241
Faces     in mesh: 372
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 775, 0, 266, 0, 338)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Type  =FLOAT2
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 266
Faces     in mesh: 338
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1041, 0, 533, 0, 762)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Usage =BINORMAL
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Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 533
Faces     in mesh: 762
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1574, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1932, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
UsIndx=0

Stream=255
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame12\sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
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Usage =POSITION
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Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
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Usage =BINORMAL
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Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Usage =TEXCOORD
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame12\t0029_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame12\mesh0036.rip



Frame End...


Frame Start...#13
Directory: V:\Games\LotRO\_ripper\frames\frame13
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 84, 0, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 84, 0, 444, 168, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 444
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 528, 0, 492, 996, 296)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 492
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1020, 0, 576, 1884, 332)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 576
Faces     in mesh: 332
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1596, 0, 138, 2880, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1734, 0, 540, 3132, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 540
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2274, 0, 834, 3900, 600)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 834
Faces     in mesh: 600
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 244, 0, 316)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 244
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 536, 0, 262, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 262
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 798, 0, 348, 0, 502)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 348
Faces     in mesh: 502
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1146, 0, 550, 0, 778)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 550
Faces     in mesh: 778
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1696, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Already Saved As: t0018_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 536, 0, 262, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Already Saved As: t0018_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 262
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 798, 0, 348, 0, 502)
---VertexDeclaration Dump---
Elements=6
Stream=0
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 348
Faces     in mesh: 502
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 1146, 0, 550, 0, 778)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =BINORMAL
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 550
Faces     in mesh: 778
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1696, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT2
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 244, 0, 316)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Already Saved As: t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 244
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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UsIndx=0

Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame13\sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
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UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame13\t0029_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame13\mesh0036.rip



Frame End...


Frame Start...#14
Directory: V:\Games\LotRO\_ripper\frames\frame14
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 84, 0, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 84, 0, 438, 168, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 438
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 522, 0, 1098, 996, 620)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1098
Faces     in mesh: 620
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1620, 0, 132, 2856, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1752, 0, 540, 3096, 268)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 540
Faces     in mesh: 268
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2292, 0, 906, 3900, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 906
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 235, 0, 310)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 235
Faces     in mesh: 310
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 536, 0, 57, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 57
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 593, 0, 1282, 0, 1622)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1282
Faces     in mesh: 1622
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1875, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2117, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 138, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0016_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 536, 0, 57, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0016_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 57
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 593, 0, 1282, 0, 1622)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1282
Faces     in mesh: 1622
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 1875, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2117, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 235, 0, 310)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0009_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 235
Faces     in mesh: 310
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame14\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame14\t0026_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
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Stream=255
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame14\mesh0034.rip



Frame End...


Frame Start...#15
Directory: V:\Games\LotRO\_ripper\frames\frame15
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 390, 0, 280)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 390, 0, 132, 840, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 522, 0, 936, 1092, 564)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 936
Faces     in mesh: 564
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1458, 0, 282, 2784, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1740, 0, 642, 3228, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 642
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2382, 0, 906, 4176, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 906
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 235, 0, 310)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0009.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 235
Faces     in mesh: 310
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 534, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 563, 0, 1231, 0, 1576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1231
Faces     in mesh: 1576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1794, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2152, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Stream=0
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Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 534, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Stream=0
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Already Saved As: t0017_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 563, 0, 1231, 0, 1576)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1231
Faces     in mesh: 1576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 1794, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2152, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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Method=0
Usage =BINORMAL
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
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Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 235, 0, 310)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0009_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 235
Faces     in mesh: 310
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
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Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame15\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =BINORMAL
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
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Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0025_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Stream=0
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Type  =FLOAT2
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Stream=255
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame15\t0026_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
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Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0026_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 32, 0, 16)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 32
Faces     in mesh: 16
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame15\mesh0034.rip



Frame End...


Frame Start...#16
Directory: V:\Games\LotRO\_ripper\frames\frame16
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1128, 0, 568)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1128
Faces     in mesh: 568
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 1128, 0, 402, 1704, 288)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 402
Faces     in mesh: 288
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1530, 0, 174, 2568, 112)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 174
Faces     in mesh: 112
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1704, 0, 396, 2904, 228)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 228
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 2100, 0, 426, 3588, 252)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 426
Faces     in mesh: 252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2526, 0, 282, 4344, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2808, 0, 648, 4788, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 648
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 276, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 276
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 672, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 701, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1224, 0, 478, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 478
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1702, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1788, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2146, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 513, 0, 376)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Usage =TANGENT
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 513
Faces     in mesh: 376
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 276, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0020_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 276
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 672, 0, 29, 0, 28)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Already Saved As: t0020_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 29
Faces     in mesh: 28
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 701, 0, 523, 0, 732)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 732
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1224, 0, 478, 0, 664)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Usage =TANGENT
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Stream=0
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Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 478
Faces     in mesh: 664
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1702, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1788, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 2146, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 513, 0, 376)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 513
Faces     in mesh: 376
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Stream=0
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Stream=0
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Usage =TANGENT
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Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame16\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
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Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =FLOAT2
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame16\t0031_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0031_0.bmp
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 36, 0, 18)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 36
Faces     in mesh: 18
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame16\mesh0039.rip



Frame End...


Frame Start...#17
Directory: V:\Games\LotRO\_ripper\frames\frame17
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1116, 0, 556)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1116
Faces     in mesh: 556
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 1116, 0, 168, 1668, 100)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 168
Faces     in mesh: 100
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1284, 0, 444, 1968, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 444
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1728, 0, 630, 2796, 344)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 630
Faces     in mesh: 344
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 2358, 0, 504, 3828, 304)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 504
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2862, 0, 138, 4740, 84)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 3000, 0, 534, 4992, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 256, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 256
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 256, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 654, 0, 636, 0, 892)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 892
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 1290, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1348, 0, 551, 0, 766)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0010.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 551
Faces     in mesh: 766
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1899, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2141, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0016_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 513, 0, 376)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 513
Faces     in mesh: 376
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 513, 0, 376)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0018_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 513
Faces     in mesh: 376
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 256, 0, 320)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0010_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 256
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 256, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TEXCOORD
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0019_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 654, 0, 636, 0, 892)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Usage =TANGENT
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 892
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 1290, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1348, 0, 551, 0, 766)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0019.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 551
Faces     in mesh: 766
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1899, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =NORMAL
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Stream=0
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0024.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 2141, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
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Stream=0
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Type  =FLOAT3
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame17\sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Usage =BINORMAL
UsIndx=0

Stream=255
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Type  =UNUSED
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
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Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0026.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame17\t0029_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0029_0.bmp
Texture Stage #1 Already Saved As: t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame17\mesh0036.rip



Frame End...


Frame Start...#18
Directory: V:\Games\LotRO\_ripper\frames\frame18
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 438, 396, 272)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 438
Faces     in mesh: 272
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 678, 0, 654, 1212, 360)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 654
Faces     in mesh: 360
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1332, 0, 432, 2292, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1764, 0, 132, 3024, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1896, 0, 534, 3264, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2430, 0, 600, 4032, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 600
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3030, 0, 462, 4740, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 462
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 466)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 466
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 398, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 796, 0, 476, 0, 690)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 690
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1272, 0, 198, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 198
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1470, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1844, 0, 242, 0, 301)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2086, 0, 722, 0, 1182)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame18\t0019_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 466)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 466
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 398, 0, 398, 0, 604)
---VertexDeclaration Dump---
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Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
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Position Stream OffsInBytes: 0
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Texture Stage #1 Already Saved As: t0022_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 796, 0, 476, 0, 690)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 690
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1272, 0, 198, 0, 280)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 198
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 1470, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
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---Recognized Vertex---
Calc. Vert Size: 56
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-----------------------
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 1844, 0, 242, 0, 301)
---VertexDeclaration Dump---
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---Recognized Vertex---
Calc. Vert Size: 56
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0026_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 242
Faces     in mesh: 301
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 2086, 0, 722, 0, 1182)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
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Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 722
Faces     in mesh: 1182
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
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---Recognized Vertex---
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-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame18\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame18\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
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---Recognized Vertex---
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame18\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
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Usage =POSITION
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---Recognized Vertex---
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Position Type  : FLOAT3
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TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
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Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame18\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
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Type  =FLOAT3
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---Recognized Vertex---
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Position Type  : FLOAT3
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-----------------------
Position Stream Number     : 0
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TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame18\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Stream=0
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Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
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Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
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Stream=255
Offset=0
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Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Type  =FLOAT2
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Stream=255
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
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---Recognized Vertex---
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Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame18\mesh0040.rip



Frame End...


Frame Start...#19
Directory: V:\Games\LotRO\_ripper\frames\frame19
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 624, 0, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 624, 0, 390, 708, 268)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 268
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 1014, 0, 306, 1512, 180)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 306
Faces     in mesh: 180
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1320, 0, 456, 2052, 268)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 456
Faces     in mesh: 268
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1776, 0, 342, 2856, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2118, 0, 282, 3420, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 282
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2400, 0, 624, 3864, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3024, 0, 474, 4812, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 474, 0, 474)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 474
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 870, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1047, 0, 359, 0, 508)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 359
Faces     in mesh: 508
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1406, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1796, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2154, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame19\t0018_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 396, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 396, 0, 474, 0, 474)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 474
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 870, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0012_0.bmp
Texture Stage #1 Already Saved As: t0021_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 1047, 0, 359, 0, 508)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 359
Faces     in mesh: 508
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 1406, 0, 390, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 1796, 0, 358, 0, 401)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0025.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 358
Faces     in mesh: 401
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 2154, 0, 627, 0, 952)
---VertexDeclaration Dump---
Elements=6
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
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Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0018_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0020.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 627
Faces     in mesh: 952
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Stream=0
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UsIndx=0

Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0019_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Stream=0
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Stream=0
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0011_0.bmp
Texture Stage #1 Already Saved As: t0024_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0027.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 398, 0, 342)
---VertexDeclaration Dump---
Elements=6
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Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0000_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame19\t0029_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame19\sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 476, 0, 302)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Stream=0
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Type  =FLOAT3
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Stream=0
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Stream=0
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Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame19\t0030_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 476
Faces     in mesh: 302
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0030.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1047, 0, 1346)
---VertexDeclaration Dump---
Elements=6
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Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =FLOAT2
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
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Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame19\t0031_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0029.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1047
Faces     in mesh: 1346
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0031.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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UsIndx=0

Stream=0
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Type  =FLOAT3
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Stream=0
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Type  =D3DCOLOR
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Stream=0
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Stream=255
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame19\t0032_0.bmp
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0032.rip



DrawIndexedPrimitive(0019BAE0, 4, 240, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0033.rip



DrawIndexedPrimitive(0019BAE0, 4, 480, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
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Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
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TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0034.rip



DrawIndexedPrimitive(0019BAE0, 4, 720, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0035.rip



DrawIndexedPrimitive(0019BAE0, 4, 960, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
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---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0036.rip



DrawIndexedPrimitive(0019BAE0, 4, 1200, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0037.rip



DrawIndexedPrimitive(0019BAE0, 4, 1440, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
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UsIndx=0

Stream=0
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Type  =D3DCOLOR
Method=0
Usage =COLOR
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0038.rip



DrawIndexedPrimitive(0019BAE0, 4, 1680, 0, 240, 0, 120)
---VertexDeclaration Dump---
Elements=5
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Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0032_0.bmp
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 240
Faces     in mesh: 120
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0039.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0032_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame19\mesh0040.rip



Frame End...


Frame Start...#20
Directory: V:\Games\LotRO\_ripper\frames\frame20
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame20\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame20\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 372, 0, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 372
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 372, 0, 624, 564, 308)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 308
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 996, 0, 906, 1488, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 906
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1902, 0, 606, 2904, 332)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 606
Faces     in mesh: 332
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2508, 0, 450, 3900, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 450
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2958, 0, 390, 4728, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3348, 0, 132, 5448, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 3480, 0, 252, 5688, 128)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 252
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame20\t0013_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame20\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 834, 0, 641, 0, 896)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame20\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 641
Faces     in mesh: 896
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1475, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1561, 0, 489, 0, 682)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0016_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 489
Faces     in mesh: 682
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2050, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2448, 0, 239, 0, 304)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 239
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2687, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2739, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 287, 0, 208)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame20\sh0022.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 287
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 160, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame20\mesh0029.rip



Frame End...


Frame Start...#21
Directory: V:\Games\LotRO\_ripper\frames\frame21
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame21\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame21\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 474, 0, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 474, 0, 864, 720, 476)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 864
Faces     in mesh: 476
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1338, 0, 588, 2148, 340)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 588
Faces     in mesh: 340
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1926, 0, 342, 3168, 196)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 196
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2268, 0, 648, 3756, 400)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 648
Faces     in mesh: 400
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2916, 0, 258, 4956, 160)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 258
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3174, 0, 186, 5436, 128)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 186
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 3360, 0, 264, 5820, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 3624, 0, 606, 6216, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 606
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame21\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame21\t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame21\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 194, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 970, 0, 577, 0, 776)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame21\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 577
Faces     in mesh: 776
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1547, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1921, 0, 962, 0, 1244)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 962
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2883, 0, 524, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 524
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 3407, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 3459, 0, 632, 0, 706)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 632
Faces     in mesh: 706
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 4091, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame21\mesh0029.rip



Frame End...


Frame Start...#22
Directory: V:\Games\LotRO\_ripper\frames\frame22
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame22\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame22\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 852, 0, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 852, 0, 522, 1416, 304)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 522
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1374, 0, 558, 2328, 336)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 558
Faces     in mesh: 336
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1932, 0, 390, 3336, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2322, 0, 84, 4104, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2406, 0, 264, 4272, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 2670, 0, 846, 4668, 604)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 846
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 244, 0, 316)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame22\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 244
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame22\t0013_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame22\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 262, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 262
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1038, 0, 350, 0, 502)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame22\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 350
Faces     in mesh: 502
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1388, 0, 581, 0, 778)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 581
Faces     in mesh: 778
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1969, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2367, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2505, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2557, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame22\mesh0025.rip



Frame End...


Frame Start...#23
Directory: V:\Games\LotRO\_ripper\frames\frame23
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame23\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame23\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 852, 0, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 852, 0, 1008, 1416, 560)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1008
Faces     in mesh: 560
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1860, 0, 390, 3096, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2250, 0, 84, 3864, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2334, 0, 264, 4032, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2598, 0, 906, 4428, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 906
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 235, 0, 310)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame23\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 235
Faces     in mesh: 310
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame23\t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame23\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 1269, 0, 1610)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame23\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1269
Faces     in mesh: 1610
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 2045, 0, 44, 0, 52)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 44
Faces     in mesh: 52
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2089, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0014_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2487, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2625, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2677, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 160, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0023_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame23\mesh0024.rip



Frame End...


Frame Start...#24
Directory: V:\Games\LotRO\_ripper\frames\frame24
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame24\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame24\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1122, 0, 564)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1122
Faces     in mesh: 564
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 1122, 0, 852, 1692, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1974, 0, 600, 3108, 332)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 600
Faces     in mesh: 332
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 2574, 0, 456, 4104, 276)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 456
Faces     in mesh: 276
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 3030, 0, 390, 4932, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 3420, 0, 132, 5700, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3552, 0, 264, 5940, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame24\t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame24\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 58, 0, 68)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 58
Faces     in mesh: 68
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 834, 0, 641, 0, 896)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame24\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 641
Faces     in mesh: 896
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1475, 0, 86, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 86
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1561, 0, 489, 0, 682)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 489
Faces     in mesh: 682
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2050, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0013_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2448, 0, 239, 0, 304)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 239
Faces     in mesh: 304
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2687, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2739, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 513, 0, 376)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame24\sh0021.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 513
Faces     in mesh: 376
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame24\mesh0026.rip



Frame End...


Frame Start...#25
Directory: V:\Games\LotRO\_ripper\frames\frame25
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame25\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame25\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 66, 0, 44)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 66
Faces     in mesh: 44
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 66, 0, 138, 132, 72)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 72
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 204, 0, 852, 348, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1056, 0, 1008, 1764, 560)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1008
Faces     in mesh: 560
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2064, 0, 414, 3444, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 414
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2478, 0, 84, 4212, 56)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 84
Faces     in mesh: 56
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 2562, 0, 264, 4380, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 2826, 0, 702, 4776, 396)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 702
Faces     in mesh: 396
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame25\t0013_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame25\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 1269, 0, 1610)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame25\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1269
Faces     in mesh: 1610
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 2045, 0, 44, 0, 52)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 44
Faces     in mesh: 52
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2089, 0, 422, 0, 628)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 422
Faces     in mesh: 628
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2511, 0, 138, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 138
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 2649, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2701, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 3224, 0, 168, 0, 204)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 168
Faces     in mesh: 204
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 32, 0, 38)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 32
Faces     in mesh: 38
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 32, 0, 38)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0021_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 32
Faces     in mesh: 38
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 160, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame25\mesh0028.rip



Frame End...


Frame Start...#26
Directory: V:\Games\LotRO\_ripper\frames\frame26
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame26\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame26\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 852, 0, 472)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 852
Faces     in mesh: 472
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 852, 0, 564, 1416, 312)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 564
Faces     in mesh: 312
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1416, 0, 342, 2352, 196)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 342
Faces     in mesh: 196
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1758, 0, 390, 2940, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 390
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2148, 0, 216, 3708, 124)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 216
Faces     in mesh: 124
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2364, 0, 264, 4080, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 264
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 2628, 0, 612, 4476, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 612
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 3240, 0, 468, 5184, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame26\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 776, 0, 1252)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame26\t0015_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame26\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 776
Faces     in mesh: 1252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 776, 0, 469, 0, 690)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame26\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 469
Faces     in mesh: 690
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1245, 0, 194, 0, 280)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 194
Faces     in mesh: 280
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1439, 0, 374, 0, 644)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 374
Faces     in mesh: 644
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1813, 0, 398, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 398
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2211, 0, 470, 0, 466)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 470
Faces     in mesh: 466
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2681, 0, 52, 0, 66)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 52
Faces     in mesh: 66
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 2733, 0, 523, 0, 576)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 523
Faces     in mesh: 576
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 160, 0, 44, 0, 22)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Already Saved As: t0027_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 44
Faces     in mesh: 22
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame26\mesh0028.rip



Frame End...


Frame Start...#27
Directory: V:\Games\LotRO\_ripper\frames\frame27
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 122, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 122
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 648, 0, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 648
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 648, 0, 126, 720, 72)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 126
Faces     in mesh: 72
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 774, 0, 384, 936, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 384
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 1158, 0, 246, 1680, 132)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 246
Faces     in mesh: 132
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 1404, 0, 534, 2076, 316)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 534
Faces     in mesh: 316
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 1938, 0, 444, 3024, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 444
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 2382, 0, 726, 3768, 364)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 726
Faces     in mesh: 364
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 3108, 0, 462, 4860, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 462
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 158, 0, 152)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 158
Faces     in mesh: 152
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 193, 0, 264)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 193
Faces     in mesh: 264
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 193, 0, 394, 0, 596)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 394
Faces     in mesh: 596
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 587, 0, 478, 0, 482)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame27\sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 478
Faces     in mesh: 482
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1065, 0, 370, 0, 548)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 370
Faces     in mesh: 548
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 1435, 0, 193, 0, 290)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0017_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 193
Faces     in mesh: 290
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 1628, 0, 380, 0, 622)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0018.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 380
Faces     in mesh: 622
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 2008, 0, 647, 0, 976)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame27\t0022_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 647
Faces     in mesh: 976
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 8, 0, 4)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 8
Faces     in mesh: 4
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame27\mesh0030.rip



Frame End...


Frame Start...#28
Directory: V:\Games\LotRO\_ripper\frames\frame28
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 1890, 0, 1296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame28\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1890
Faces     in mesh: 1296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 492, 0, 252)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 492
Faces     in mesh: 252
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 492, 0, 588, 756, 308)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 588
Faces     in mesh: 308
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 1080, 0, 666, 1680, 388)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 666
Faces     in mesh: 388
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 1746, 0, 1050, 2844, 600)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 1050
Faces     in mesh: 600
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 2796, 0, 372, 4644, 212)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 372
Faces     in mesh: 212
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 3168, 0, 324, 5280, 192)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 324
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 3492, 0, 294, 5856, 188)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 294
Faces     in mesh: 188
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 3786, 0, 414, 6420, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 414
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 4200, 0, 396, 7152, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 396
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 4596, 0, 636, 7896, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 636
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame28\sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 615, 0, 958)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame28\t0012_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame28\sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 615
Faces     in mesh: 958
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 615, 0, 962, 0, 1244)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame28\sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 962
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 1577, 0, 190, 0, 324)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 190
Faces     in mesh: 324
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 1767, 0, 281, 0, 480)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 281
Faces     in mesh: 480
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 2048, 0, 434, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 434
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 2482, 0, 763, 0, 878)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 763
Faces     in mesh: 878
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 3245, 0, 346, 0, 554)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 346
Faces     in mesh: 554
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 3591, 0, 419, 0, 554)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0013.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 419
Faces     in mesh: 554
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 4010, 0, 164, 0, 234)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0012.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 164
Faces     in mesh: 234
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0011.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 40, 0, 20)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame28\t0022_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 40
Faces     in mesh: 20
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 40, 0, 36, 0, 18)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 36
Faces     in mesh: 18
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 76, 0, 36, 0, 18)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0023_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 36
Faces     in mesh: 18
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 112, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 124, 0, 40, 0, 20)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0022_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 40
Faces     in mesh: 20
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 164, 0, 12, 0, 6)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0025_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 12
Faces     in mesh: 6
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 176, 0, 16, 0, 8)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame28\t0028_0.bmp
Texture Stage #1 Saved: V:\Games\LotRO\_ripper\frames\frame28\t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame28\sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 16
Faces     in mesh: 8
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 192, 0, 16, 0, 8)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
Texture Stage #0 Already Saved As: t0028_0.bmp
Texture Stage #1 Already Saved As: t0028_1.bmp
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0028.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 16
Faces     in mesh: 8
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame28\mesh0029.rip



Frame End...


Frame Start...#29
Directory: V:\Games\LotRO\_ripper\frames\frame29
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 122, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame29\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 122
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame29\sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame29\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 306, 0, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 306
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 306, 0, 432, 444, 204)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 204
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 738, 0, 468, 1056, 312)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 468
Faces     in mesh: 312
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 1206, 0, 432, 1992, 256)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 256
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 1638, 0, 324, 2760, 192)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 324
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 1962, 0, 204, 3336, 144)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 204
Faces     in mesh: 144
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 2166, 0, 624, 3768, 320)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 320
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 2790, 0, 114, 4728, 80)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 114
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 440, 0, 660)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame29\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 440
Faces     in mesh: 660
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 440, 0, 417, 0, 608)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 417
Faces     in mesh: 608
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 857, 0, 183, 0, 266)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame29\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 183
Faces     in mesh: 266
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1040, 0, 377, 0, 624)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 377
Faces     in mesh: 624
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1417, 0, 238, 0, 284)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 238
Faces     in mesh: 284
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 1655, 0, 653, 0, 1012)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame29\t0020_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 653
Faces     in mesh: 1012
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 2308, 0, 156, 0, 222)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
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Normal   Offset: 12
Normal   Type  : FLOAT3
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TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
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Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 156
Faces     in mesh: 222
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0022_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
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Usage =NORMAL
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Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0029.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 28, 0, 14)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 28
Faces     in mesh: 14
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame29\mesh0030.rip



Frame End...


Frame Start...#30
Directory: V:\Games\LotRO\_ripper\frames\frame30
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 122, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame30\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 122
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame30\sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame30\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 306, 0, 148)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 306
Faces     in mesh: 148
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 306, 0, 432, 444, 208)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 208
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 738, 0, 132, 1068, 76)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 132
Faces     in mesh: 76
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 870, 0, 432, 1296, 268)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 432
Faces     in mesh: 268
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 1302, 0, 126, 2100, 88)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 126
Faces     in mesh: 88
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 1428, 0, 474, 2364, 284)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 284
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 1902, 0, 444, 3216, 248)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 444
Faces     in mesh: 248
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 2346, 0, 720, 3960, 364)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 720
Faces     in mesh: 364
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 193, 0, 264)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame30\sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 193
Faces     in mesh: 264
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 193, 0, 440, 0, 660)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame30\sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 440
Faces     in mesh: 660
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 633, 0, 156, 0, 222)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 156
Faces     in mesh: 222
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 789, 0, 439, 0, 656)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 439
Faces     in mesh: 656
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 1228, 0, 177, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 177
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 1405, 0, 380, 0, 622)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0016.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 380
Faces     in mesh: 622
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 1785, 0, 647, 0, 976)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame30\t0021_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0015.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 647
Faces     in mesh: 976
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 163, 0, 128)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 163
Faces     in mesh: 128
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 145, 0, 108)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0022_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 145
Faces     in mesh: 108
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 124, 0, 192)
---VertexDeclaration Dump---
Elements=6
Stream=0
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Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TEXCOORD
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Type  =FLOAT3
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Usage =TANGENT
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Stream=0
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Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
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Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0001.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 124
Faces     in mesh: 192
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 184, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
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Type  =FLOAT3
Method=0
Usage =NORMAL
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Stream=0
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 184
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
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Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
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Type  =FLOAT2
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Usage =TEXCOORD
UsIndx=0

Stream=0
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Type  =FLOAT3
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Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 339, 0, 296)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0005_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 339
Faces     in mesh: 296
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame30\mesh0029.rip



Frame End...


Frame Start...#31
Directory: V:\Games\LotRO\_ripper\frames\frame31
DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 2923, 0, 2736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame31\sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 2923
Faces     in mesh: 2736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0000.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0001.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame31\sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0002.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0003.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0004.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 474, 0, 240)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 474
Faces     in mesh: 240
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0005.rip



DrawIndexedPrimitive(0019BAE0, 4, 474, 0, 624, 720, 236)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 624
Faces     in mesh: 236
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0006.rip



DrawIndexedPrimitive(0019BAE0, 4, 1098, 0, 822, 1428, 460)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 822
Faces     in mesh: 460
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0007.rip



DrawIndexedPrimitive(0019BAE0, 4, 1920, 0, 384, 2808, 200)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 384
Faces     in mesh: 200
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0008.rip



DrawIndexedPrimitive(0019BAE0, 4, 2304, 0, 288, 3408, 172)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 288
Faces     in mesh: 172
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0009.rip



DrawIndexedPrimitive(0019BAE0, 4, 2592, 0, 408, 3924, 260)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 408
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0010.rip



DrawIndexedPrimitive(0019BAE0, 4, 3000, 0, 318, 4704, 180)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 318
Faces     in mesh: 180
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0011.rip



DrawIndexedPrimitive(0019BAE0, 4, 3318, 0, 792, 5244, 416)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 792
Faces     in mesh: 416
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0012.rip



DrawIndexedPrimitive(0019BAE0, 4, 4110, 0, 420, 6492, 244)
---VertexDeclaration Dump---
Elements=2
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 12
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   NOT FOUND!!!
TexCoord NOT FOUND!!!
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 12
Texture Stage #0 Not Exist
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 420
Faces     in mesh: 244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0013.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 962, 0, 1244)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame31\sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 962
Faces     in mesh: 1244
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0014.rip



DrawIndexedPrimitive(0019BAE0, 4, 962, 0, 434, 0, 636)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 434
Faces     in mesh: 636
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0015.rip



DrawIndexedPrimitive(0019BAE0, 4, 1396, 0, 410, 0, 508)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 410
Faces     in mesh: 508
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0016.rip



DrawIndexedPrimitive(0019BAE0, 4, 1806, 0, 179, 0, 260)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame31\sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 179
Faces     in mesh: 260
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0017.rip



DrawIndexedPrimitive(0019BAE0, 4, 1985, 0, 395, 0, 574)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 395
Faces     in mesh: 574
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0018.rip



DrawIndexedPrimitive(0019BAE0, 4, 2380, 0, 380, 0, 604)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0014.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 380
Faces     in mesh: 604
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0019.rip



DrawIndexedPrimitive(0019BAE0, 4, 2760, 0, 666, 0, 1056)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Saved: V:\Games\LotRO\_ripper\frames\frame31\t0020_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 666
Faces     in mesh: 1056
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0020.rip



DrawIndexedPrimitive(0019BAE0, 4, 3426, 0, 82, 0, 70)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 82
Faces     in mesh: 70
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0021.rip



DrawIndexedPrimitive(0019BAE0, 4, 3508, 0, 640, 0, 736)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0017.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 640
Faces     in mesh: 736
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0022.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 134, 0, 168)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Saved As: V:\Games\LotRO\_ripper\frames\frame31\sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 134
Faces     in mesh: 168
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0023.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 196, 0, 160)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0023.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 196
Faces     in mesh: 160
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0024.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 304, 0, 342)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 304
Faces     in mesh: 342
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0025.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 146, 0, 84)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0002_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 146
Faces     in mesh: 84
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0026.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 272, 0, 408)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0001_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0000.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 272
Faces     in mesh: 408
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0027.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 167, 0, 92)
---VertexDeclaration Dump---
Elements=6
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=0
Offset=32
Type  =FLOAT3
Method=0
Usage =TANGENT
UsIndx=0

Stream=0
Offset=44
Type  =FLOAT3
Method=0
Usage =BINORMAL
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 56
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 24
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 56
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 56
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 56
Texture Stage #0 Already Saved As: t0004_0.bmp
Texture Stage #1 Not Exist
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
VertexShader Already Saved As: sh0002.vsh
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 167
Faces     in mesh: 92
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0028.rip



DrawIndexedPrimitive(0019BAE0, 4, 0, 0, 160, 0, 80)
---VertexDeclaration Dump---
Elements=5
Stream=0
Offset=0
Type  =FLOAT3
Method=0
Usage =POSITION
UsIndx=0

Stream=0
Offset=12
Type  =FLOAT3
Method=0
Usage =NORMAL
UsIndx=0

Stream=0
Offset=24
Type  =D3DCOLOR
Method=0
Usage =COLOR
UsIndx=0

Stream=0
Offset=28
Type  =FLOAT2
Method=0
Usage =TEXCOORD
UsIndx=0

Stream=255
Offset=0
Type  =UNUSED
Method=0
Usage =POSITION
UsIndx=0

---Recognized Vertex---
Calc. Vert Size: 36
Position Stream: 0
Position Offset: 0
Position Type  : FLOAT3
Normal   Stream: 0
Normal   Offset: 12
Normal   Type  : FLOAT3
TexCoord Stream: 0
TexCoord Offset: 28
TexCoord Type  : FLOAT2
-----------------------
Position Stream Number     : 0
Position Stream OffsInBytes: 0
Position Stream Stride     : 36
Normals  Stream Number     : 0
Normals  Stream OffsInBytes: 0
Normals  Stream Stride     : 36
TexCoord Stream Number     : 0
TexCoord Stream OffsInBytes: 0
TexCoord Stream Stride     : 36
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
IDirect3DDevice9::GetPixelShader failed. hr: 8876086C
Texture Save Error: 0x00000005
Texture Stage #2 Not Exist
Texture Stage #3 Not Exist
Texture Stage #4 Not Exist
Texture Stage #5 Not Exist
Texture Stage #6 Not Exist
Texture Stage #7 Not Exist
GetVertexShader Error: 00000000
GetPixelShader Error: 8876086C
----------------------
Vertecies in mesh: 160
Faces     in mesh: 80
----------------------
Mesh saved: V:\Games\LotRO\_ripper\frames\frame31\mesh0029.rip



Frame End...


LOG END

