Game : Bionic Commando
Format : *.obj
Quality : medium
Software: 3d ripper dx and modified game.
this is a delete character model from the game (same body , different gear)
Bioreign Pilot
Bionic Commando Bioreign Pilot
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Re: Bionic Commando Bioreign Pilot
yeah 3d ripper dx 
and modified game (I found a way to modify the game)

and modified game (I found a way to modify the game)
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Re: Bionic Commando Bioreign Pilot
Very interesting. Can I look to this way?luxox_18 писал(а):yeah 3d ripper dx
and modified game (I found a way to modify the game)
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Re: Bionic Commando Bioreign Pilot
with the bundleReader.exe tool I decompress the quick.bundle file. this file containing many scripts in *.xml , *.xmb , *.luc , etc
this file don't work directly in the game but..... deletes the extension if the quick.bundle file and now all scripts work (first decompress all folders in the root folder of the game and rename the executable file to "bc_win32_release.exe"

now.... bionic commando contains many developer stages not used in the final release (profiling , AI test, Sandbox, Character previz, Cutscene test)
I use the Character previz for view the models in original pose

in the db folder you can found the "unit" scripts, this scripts specify where is the model and how this is called.
I modify this units scripts for view the model that I want (models with the diesel extension specified in the "game.lhd" file
this is a long way for extract models but I can extract many unseen models.
gameassassin , 3d ripper , ninja_ripper also work perfectly
sorry for this explain but is difficult to explain
Test stages:
Sandbox



Profiling:

Cutscene stage:

Cuscene direct access:

this file don't work directly in the game but..... deletes the extension if the quick.bundle file and now all scripts work (first decompress all folders in the root folder of the game and rename the executable file to "bc_win32_release.exe"

now.... bionic commando contains many developer stages not used in the final release (profiling , AI test, Sandbox, Character previz, Cutscene test)
I use the Character previz for view the models in original pose

in the db folder you can found the "unit" scripts, this scripts specify where is the model and how this is called.
I modify this units scripts for view the model that I want (models with the diesel extension specified in the "game.lhd" file
this is a long way for extract models but I can extract many unseen models.
gameassassin , 3d ripper , ninja_ripper also work perfectly
sorry for this explain but is difficult to explain
Test stages:
Sandbox



Profiling:

Cutscene stage:

Cuscene direct access:

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Re: Bionic Commando Bioreign Pilot
luxox_18 thanks for good explanation
This method works for BionicCommando only?
This method works for BionicCommando only?