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Ninja Ripper and Web Ripping

Ninja Ripper and Web Ripping

English Official support page on cgig.ru/forum This article describes how to «rip» 3d models, shaders and textures out of the web browser (Firefox, Chrome and Opera 32/64 bit versions) using directx 9 and import ripped models/textures into 3DS Max.

Ho to use Ninja Ripper

Ho to use Ninja Ripper

Русский / English Official support page on cgig.ru/forum [Updated 05 Feb 2017: Chrome ripping supported] This article describes how to «rip» 3d models, shaders and textures out of the games using as an API directx 6, 7, 8, 9, 10, 11 versions for both 64 and 32 bit and import ripped models/textures into 3DS Max, Noesis or Blender. Attention: ripper not (and will not) support ripping models with ingame positions how it works in 3D Ripped DX.

Русский /  English Script for 3DS Max version 9 and above. Allows you to automatically restore the texture coordinates of the selected objects. You can convert objects from Mafia 2 in 3ds Max with 3DRipper DX.